Category: redgiant

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Episode 82: Extreme Balloon Time!

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It's party time! In this episode of Red Gaint TV, Director Seth Worley shows you how to realistically fill a room with balloons in After Effects.

Behind the Scenes of Spy Vs. Guy

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In this Episode of Red Giant TV, Director Seth Worley and Executive Producer Aharon Rabinowitz take you behind the scenes of the latest Red Giant Film - Spy Vs Guy.

04 – Getting Started with Trapcode Form: Custom Particles

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Learn more about Trapcode Form at: redgiant.com/products/all/trapcode-form/

Getting Started with Universe Knoll Light Transition

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In this video, Harry frank shows you how to quickly create a lens flare-based transition with Knoll Light Factory Transition - new to Red Giant Universe 1.4. Learn more at redgiant.com/universe

05. Getting Started with Trapcode Particular 2 – Particle Types

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Learn more about Trapcode Particular at: redgiantsoftware.com/products/all/trapcode-particular/

Red Giant Shooter Suite 13

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Red Giant Shooter Suite 13 is a set of four tools that gives you the freedom to shoot the way you want, with the confidence that your footage will make it from your camera to the editing timeline safe, sound and in sy...

Red Giant QuickTip #67: Realistic Dust Hits

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In this tutorial, John Einselen shows you how to create realistic dust hits with Trapcode Particular. He also covers some very advanced compositing techniques for 3D animators working with Particular.

Getting Started with Universe Glo Fi

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A multi-layer, self animating glow effect from Red Giant guru Harry Frank. Add a unique, organic glow with presets and advanced controls to adjust the texture, brightness, size, length and colors of this effect.

05 – Getting Started with Trapcode Form: Particle Shading, Shadows, and Camera Settings

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Learn more about Trapcode Form at: redgiant.com/products/all/trapcode-form/

Getting Started with Universe Texturize

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In this tutorial, Harry Frank shows you how to use Texturize, a new plugin released in Red Giant Universe 1.4. Learn more at redgiant.com/universe

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